#ifndef MONITOR_H_
#define MONITOR_H_

void gameMonitor();
int *getRobotPos();
int monitor(void);
void moveTo(int place);
void updatePos();
void updatePosBack();
void updateDegree();
int8_t stuck(void);
bool foundEnemy(void);
void resolveUnfulfillState();
void setPosNow();
int shaftToDistance(int16_t shaft);

#endif /*MONITOR_H_*/
